CONTRACT - Software Engineer (NTD)
Nintendo of America Inc. | |
medical insurance, sick time | |
United States, Washington, Redmond | |
4600 150th Avenue Northeast (Show on map) | |
Nov 29, 2024 | |
Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
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We are a small group at Nintendo doing production software. We develop the core networking software on Nintendo's game systems. We are looking for a strong C software developer that has a passion for network technologies and software, L3 and above. DESCRIPTION OF DUTIES:
SUMMARY OF REQUIREMENTS:
PREFERENCES
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position has a base pay range of $50 - $80 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Onsite
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